/*	**********************************************************************
	File:		Game.h
	Author:		Adnan Srna, Peter Kober, Ivo Havranek
	Purpose:	AugmentedReality 2
	(up)Date:	March/April 2010
	Descr.:		Startup for our Augmented Reality 2 project
	Origin:		Salzburg University of Applied Science
	**********************************************************************	*/

#include "ofMain.h"
#include "Game.h"

//#define	FULL_SCREEN

//========================================================================
int main( ){

	#ifdef FULL_SCREEN
	
		ofSetupOpenGL( 1280, 768, OF_FULLSCREEN );
	
	#else
	
		ofSetupOpenGL( 520, 640, OF_WINDOW );
	
	#endif
	
	ofRunApp( new Game() );
}
